![]() ![]() ![]() The same can be said for people like the Tabaxi or Kobolds, they aren’t going to take kindly to you just calling them cats or lizards. Humans don’t call themselves apefolk, dwarves as shortfolk, elves as forestfolk, or goblins as feisty-angryfolk. While it is quite descriptive to players, it is not a term that an entire race of creatures would call themselves. As a word of advice, avoid using a term like dogfolk, catfolk, lizardfolk, or other similar terms. You need a defining name for your new race. If you are wanting the playable race to be better represented, then it’ll be worth creating racial traits for them. It doesn’t provide the flavor of a unique race, but rather helps players make a specific type of build or allows them to create something weird without having their Game Master go through and build a new race for a one-off event. Other options include the Custom Lineage rules found in Tasha’s Cauldron of Everything (2020), though that’s more of a temporary fix as it hands out a feat. This could be if you wanted to create a parrot-race and so you could take the aarakocra information and just change the Ability Score Increase from Wisdom to Charisma. It might make sense to simply reflavor an existing race into a new one, making a few minor changes or switching a few abilities around. Before you can begin creating your race, make sure you have a very clear idea as to what you are hoping to accomplish and what niche you are looking to fill. ![]()
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